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iOSDevUK: Kenton Price: Teaching Your Client Android Design or Don’t be an iPhoney

android fragmentation 2014
Android Fragmentation 2014 / OpenShift

The problem: Android devs generally given designs for iPhone. “But that’s just like Android, right?”

Rid the world of these iPhoney apps now.

Used to be like windows apps on Apple. People still do iOS first, Android is an afterthought.

Android users want Android apps.

Android users can tell when it’s an iPhone port.

Android users will slate you if you’re a lazy sod. Poor engagement. App won’t be a success.

The problem with graphic designers: Designers design to the pixel in photoshop. Pixel perfect designs for two sizes.

You can do it for iPhone (3, 2 duplicates), but not for Android. Popular app, had 428 different screen resolutions one month after going live.

Pixel perfect for Android is impossible:

Problem with designers:

Designers need to learn Android:

Big no-no’s:

Navigation is owned by the platform:

Get the action bar absolutely right:

Avoid developer art: nail your specs.

Need to work with designer to get the specs absolutely right.

Material Design:

Case study: The Sun Mobile

The Sun saw an earlier version of this talk at Droidcon last year.

Reactions:

Case study: BBC Weather

Designs were iOS designs.

Professional designers say “this should be android”, get this as an Android dev all the time.

Add fun Android stuff:

Summary:

Exit mobile version