Tag: mobile
-

#iOSDevUK: Steve Scott: Sherlocked! Deprecated! Changed! AKA “Do Apple Hate Developers?”
Helpful to take a step back and see where we are. We all tend to view the world through rose tinted glasses. Depend to look through a lens that colours what we are seeing. Unless take them off, hard to see what the situation is. Glasses worn by iOS is “we are indie devs”. Sense…
-

The Entire Dev Team is Sick
I’m working on an app right now. I’ve been working on it since I escaped my gilded cage, modulo distractions – consulting, travel, talks, writing. It’s fun, working on my idea, and thankfully I met a great designer so it’s not going to be Developer Art. And it’s cool. I’ve had a working demo for a while…
-

Speaker Notes: Mobile is a Systems Problem
Edited notes from a section of my talk at Oredev. I plan on expanding this topic into it’s own talk for 2015. My talk “Distractedly Intimate” evolved out of a blog post I wrote over two years ago now, called “Building things for Humans”. I wrote it after I hit this crossroad, career-wise. Do I move…
-

#iOSDevUK: Hacking Health
My notes from the talk Emily gave at iOSDevUK. What are health apps? Step counters Fitness trackers Diabetes apps Heart rate monitors Bluetooth enabled medical devices Apple and Google have decided this is where the future is. Gone in. Apple, Healthkit. Google, GFit. Standardized APIs getting information with defined types, centralised storage. Enables gathering data…
-

#ModevUX Design, Device, Delight
Design to Delight Personalised. Responsive to orientation, tap and gesture. Culturally relevant. Shared context is not just about sharing, about grind between designers and developers, “keeps your friends close and your developers closer”. Sharing context: Early and frequent collaboration. Design considering development. Implement considering user experience. Having trouble? Colocate! Get to point where everyone has a common…
-

#ModevUX: Multiscreen Design @ Ebay
Not just about different screens, focusing on holistic experience of getting inspired about a product, transacting, receiving. hopefully a good enough experience that you’ll come back again again. If you focus on moments and not how they are all connected, things are going to break down pretty quickly. 40% of ebay transactions go across multiple…
-

ModevUX: Turning the Ship Overnight: A Responsive Retrofit at an Enterprise Scale
Talk from Capital One on moving their 2,500 page site to be mobile optimised. My Takeaway They drove mobile traffic up from 4%, to 40% in a year. My main shock here was that anyone was seeing mobile traffic as low as 4% in mid-2013. Given general internet trends, mobile traffic much below 40% is…
-

It’s Not Me, It’s You: When Users Break Up With Their Apps
This is an edited version of my notes for a section of my iOSCon Distractedly Intimate talk. You can find the rest of it here. With thanks to Denise who helped me construct this narrative for my talk. We’re makers here, right? And what we make is experiences that take place on the user’s devices, their iThings.…
-

5 Reasons to Build a Native App
Notifications This is a really common reason to want users to have a native app, but the question is – do users actually want alerts for this product? And if so, how many? For example news apps – they could sent an alert for every new story but that would be excessive! It’s important to be selective.…